About Me

Matteo Anghileri

Welcome!

I'm Matteo, a 3D Artist from Milan who will soon graduate in Creative Technologies (3D and VFX) at NABA. My passion is to transform ideas into unforgettable visual narratives.

Specialized in Maya and Unreal Engine, I can manage the entire 3D production pipeline, from concept development and modeling to lighting, rendering and final compositing.

Fueled by a tireless curiosity, I'm always looking for new technical and artistic horizons.

Core Skills

3D Modeling Texturing Lighting Rendering Compositing Unreal Engine Maya VFX